Course dialog - Relay
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This is a tab in the Course Dialog, controlling settings for a given course.

Relay course

Check this box to enable the course to have relay forks.  This is not possible if the course is a Score O or String course

Relay legs        

Enter the number of runners on a team.  This setting determines the number of branches in each leg.  Relay Forks can have up to 20 branches, named A, B, C, …, depending on this setting.


Forks

This drop-down menu provides options to insert and delete relay forks and to couple/uncouple forks. 

Select an insert point in the course to enable the menu.

Use the "Insert Regular Fork" menu item or the "Insert Leg Fork" to insert a fork. A "Regular fork" is also known as a "FARSTA" fork. A "Leg fork" is used when you want to control which leg uses which branch. 

You can couple two forks by using the "Couple fork" menu item on each of the forks, and assigning the forks the same "coupling group".  When two forks are "coupled", a course variation will always use the same branch in the two forks - if branch B is used in the first fork, then branch B will also be used in the second fork.

See Condes relay support for more details, and Leg distribution dialog for more about distributing legs in a leg fork.


Print As one-man relay

In a one-man relay, all relay legs are run by the same competitor.  This is very similar to a normal course with loops.  However, a relay course with forks provide more control over which branches are used in what order, so in some cases it may be suitable to use a relay course, printed as a one-man relay

Continuous control numbers

Check this box to use continuous control numbers from start to finish.  If not checked, control numbers on each leg will start over from 1.

Between legs, skip Finish

Check this box to skip the finish point between relay legs, and go straight from last control to the start point.

Auto map-change for each leg

Check this box if you want to print each leg on separate maps. If not checked, the entire course will be printed on one map..


Leg Fork

A Leg Fork is used on a relay course when you want to split the course at a given point so that some relay legs use one branch, and other relay legs use another branch.

An example: Use a Leg Fork, when you want legs 1 and 2 to share a section of the course, while leg 3 takes a longer loop.  You can embed Regular Forks inside a leg fork.