Control menu commands
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The Control menu offers the following commands:

Edit control...

Opens the control dialog window to edit the properties of the currently selected control

New

Creates a new control

Delete

Deletes the currently selected control

Delete all unused controls

Deletes all controls that are not currently used on any course

Control circle...

Open a window to fine tune the control circle and the location of the control site

Random order

Indicate the highlighted control as a random order control.

Map change

Map change: Designate a map change at the highlighted control on the current course


Map change (show in control description): Same as Map Change, but with a marked route at 0 m to a start point shown in the control description.


Map flip: Designate a map change with map flip on the current course

Apply number position to all courses

Apply the position of the number relative to the control circle for the currently selected control onto all instances of this control on all courses.

Reset number position

Reset the position of the number relative to the control circle for the currently selected control to the standard location

Control site status

Set check marks to indicate that "Site flagged", "Marker placed" and "Marker collected" for the currently selected control site.

Additional tags can be added, and tag names can be changed if you edit the control and open the Texts, Score-O, and Status tab

Control annotations...

Opens a window with the course planner's notes about the currently selected control

Renumber controls...

Open a window to renumber the control codes for all controls.

Open Controls Spreadsheet...

Opens a spreadsheet like window that shows a listing of all the controls with control description, type, co-ordinates, punch pattern and estimated number of competitors

Open Control/Course diagram...

Opens a window that shows a diagram of the relationship between controls and courses

Control

Condes uses "Control" as a common term for control sites and other locations such as start and finish points, and mandatory crossing points. 
A control is defined by a control code (e.g. 42). 
For each control site, Condes stores a template of the control description (the symbols and text that define the control), the control's co-ordinates, punch pattern etc.
Other (non-control-site) locations are start points, finish points, mandatory crossing points etc. should also be created in Condes as controls, even though they are not really control sites.        
Random Order Controls
A segment of controls on a course can be designated as random order controls.  

The competitor can choose to visit these controls in any order, as opposed to sequential controls, which must be visited in the numbered order.

Random order controls are shown with no leg lines between controls and no control numbers next to the circles.

Two or more consecutive controls must be marked as random order for this feature to have any effect.
Punch pattern

A punch pattern is a number of dots laid out in a 9 by 9 grid.  The dots correspond to the pins in a control punch.